CP-Library

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:heavy_check_mark: Test/HLDsubtree.test.cpp

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Code

#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#include <bits/stdc++.h>
#define all(vec) vec.begin(), vec.end()
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
using namespace std;
using ll = long long;
using P = pair<ll, ll>;
template <class T>
using V = vector<T>;
constexpr ll INF = (1LL << 30) - 1LL;
constexpr ll MOD = 998244353LL;
constexpr int dx[4] = {0, 1, 0, -1}, dy[4] = {1, 0, -1, 0};
template <class T>
void chmin(T &a, T b) { a = min(a, b); }
template <class T>
void chmax(T &a, T b) { a = max(a, b); }
void debug() { cerr << "ok" << endl; }
template <class T>
void printv(const vector<T> &v) {
    for (int i = 0; i < v.size(); i++) cout << v[i] << (i + 1 == v.size() ? '\n' : ' ');
}
template <class T>
void readv(vector<T> &v) {
    for (int i = 0; i < v.size(); i++) cin >> v[i];
}
#define call_from_test
#include "../DataStructure/BinaryIndexedTree.cpp"
#include "../Graph/HeavyLightDecomposition.cpp"
#undef call_from_test
int main() {
    ios::sync_with_stdio(0);
    cin.tie(0);
    int n, q;
    cin >> n >> q;
    V<ll> a(n);
    readv(a);
    HLD g(n);
    for (int i = 1; i < n; i++) {
        int p;
        cin >> p;
        g.addedge(p, i);
    }
    BinaryIndexedTree<ll> bit(n);
    for (int i = 0; i < n; i++) {
        bit.add(g.index(i), a[i]);
    }
    while (q--) {
        int t, u, v;
        cin >> t >> u;
        if (t == 0) {
            cin >> v;
            bit.add(g.index(u), v);
        } else {
            ll res = 0;
            auto f = [&](int a, int b) { res += bit.get(a, b); };
            g.getsubtree(u, f);
            cout << res << '\n';
        }
    }
}

#line 1 "Test/HLDsubtree.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#include <bits/stdc++.h>
#define all(vec) vec.begin(), vec.end()
#define pb push_back
#define eb emplace_back
#define fi first
#define se second
using namespace std;
using ll = long long;
using P = pair<ll, ll>;
template <class T>
using V = vector<T>;
constexpr ll INF = (1LL << 30) - 1LL;
constexpr ll MOD = 998244353LL;
constexpr int dx[4] = {0, 1, 0, -1}, dy[4] = {1, 0, -1, 0};
template <class T>
void chmin(T &a, T b) { a = min(a, b); }
template <class T>
void chmax(T &a, T b) { a = max(a, b); }
void debug() { cerr << "ok" << endl; }
template <class T>
void printv(const vector<T> &v) {
    for (int i = 0; i < v.size(); i++) cout << v[i] << (i + 1 == v.size() ? '\n' : ' ');
}
template <class T>
void readv(vector<T> &v) {
    for (int i = 0; i < v.size(); i++) cin >> v[i];
}
#define call_from_test
#line 1 "DataStructure/BinaryIndexedTree.cpp"
//@docs Docs/BinaryIndexedTree.md
template <class T>
struct BinaryIndexedTree {
    int n;
    vector<T> dat;
    BinaryIndexedTree(const int &n) : n(n + 1), dat(n + 1) {}
    void add(int k, const T &x) {
        for (++k; k < n; k += k & -k) dat[k] += x;
    }
    T get(int k) {
        T res = 0;
        for (++k; k > 0; k -= k & -k) res += dat[k];
        return res;
    }
    inline T get(const int &l, const int &r) { //0-indexed [l,r)
        return get(r - 1) - get(l - 1);
    }
};
#line 1 "Graph/HeavyLightDecomposition.cpp"
//@docs Docs/HeavyLightDecomposition.md
struct HLD {
    int n;
    vector<vector<int>> G;
    vector<int> sz, rt, id, par, out;
    int pos, cnt;
    HLD(int n) : n(n), G(n), sz(n, 1), rt(n, -1), id(n), par(n, -1), out(n), cnt(0) {}
    void addedge(const int &u, const int &v) {
        G[u].emplace_back(v);
        G[v].emplace_back(u);
        cnt++;
        if (cnt == n - 1) {
            build();
        }
    }
    void build() {
        szdfs(0, -1);
        id[0] = 0;
        rt[0] = 0;
        pos = 0;
        hld(0, -1);
    }
    void szdfs(int i, int p) {
        for (auto &e : G[i]) {
            if (e == p) continue;
            szdfs(e, i);
            par[e] = i;
            sz[i] += sz[e];
            if (sz[e] > sz[G[i][0]]) {
                swap(G[i][0], e);
            }
        }
    }
    void hld(int i, int p) {
        id[i] = pos;
        pos++;
        for (auto &e : G[i]) {
            if (e == p) continue;
            if (e == G[i][0]) {
                rt[e] = rt[i];
            } else {
                rt[e] = e;
            }
            hld(e, i);
        }
        out[i] = pos;
    }
    template <class F>
    void getpath_v(int u, int v, const F &f) { //f:[a,b)
        while (1) {
            if (id[u] > id[v]) swap(u, v);
            if (rt[u] == rt[v]) {
                f(id[u], id[v] + 1);
                break;
            } else {
                f(id[rt[v]], id[v] + 1);
                v = par[rt[v]];
            }
        }
    }
    template <class F>
    void getpath_e(int u, int v, const F &f) { //f:[a,b)
        while (1) {
            if (id[u] > id[v]) swap(u, v);
            if (rt[u] == rt[v]) {
                if (u != v) f(id[u] + 1, id[v] + 1);
                break;
            } else {
                f(id[rt[v]], id[v] + 1);
                v = par[rt[v]];
            }
        }
    }
    template <class F>
    void getsubtree(const int &u, const F &f) { //f:[a,b)
        f(id[u], out[u]);
    }
    inline int index(const int &i) {
        return id[i];
    }
};
#line 32 "Test/HLDsubtree.test.cpp"
#undef call_from_test
int main() {
    ios::sync_with_stdio(0);
    cin.tie(0);
    int n, q;
    cin >> n >> q;
    V<ll> a(n);
    readv(a);
    HLD g(n);
    for (int i = 1; i < n; i++) {
        int p;
        cin >> p;
        g.addedge(p, i);
    }
    BinaryIndexedTree<ll> bit(n);
    for (int i = 0; i < n; i++) {
        bit.add(g.index(i), a[i]);
    }
    while (q--) {
        int t, u, v;
        cin >> t >> u;
        if (t == 0) {
            cin >> v;
            bit.add(g.index(u), v);
        } else {
            ll res = 0;
            auto f = [&](int a, int b) { res += bit.get(a, b); };
            g.getsubtree(u, f);
            cout << res << '\n';
        }
    }
}

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